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Marble World Ainslie 3.png

​Independent Spatial Intelligence R&D

I'm currently conducting independent research into spatial constraint systems, testing whether deep access to explicit, cultural, historical and architectural knowledge injected at the prompt level can produce more spatially coherent and visually accurate AI-generated 3D environments. The work involves deep vibe-coding sessions with Claude Code and Google AI Studio developing an AI-assisted interpretation layer that translates plain-language descriptions into multi-domain grounded prompts that unlock latent knowledge that every-day language prompting or prompt engineering never will. 

Explicit and Implicit Spatial Intelligence

Real-World Locations: Google Street View, Aerial Photogrammetry with my Domain Knowledge Prompting Engine

Visually and spatially accurate renderings of real-world places using Google Earth Studio, Street View and Grounding with Google Search and Images using Gemini and Nano Banana 2 in Google AI Studio plus the Gnostic prompting engine.

 

This was essentially a clean-up pass on images made from capturing rough, low-resolution photogrammetry used by Google Maps and Earth. The goal was to generate 1:1 visually and spatially accurate images, stripped of any temporal noise. Render a real-world location using available geo-data and a prompt that unlocked the models knowledge about that location, it’s material composition, it’s architectural style, street layout and much more while providing atmospheric or local weather and time of day specific information to enhance the reconstruction of the image.

Generated Image April 23, 2026 - 8_28AM.jpg

Images created with Nano Banana 2 using a Domain Knowledge prompt plus Google Geo data from Earth and Maps Street View to render visually accurate real-world locations.

About the Prompting Engine

The prompting engine uses Grounding with Google Search and Google Images to dive deeply into a location's history. The prompt is a structured stack of domains from Architecture at the top of the order, down through the structure to the bedrock Geology. This includes a history of  location, it's design and construction plus any floor plans, images, civil records, city ordinances, building permits, plans and any real estate, commercial or cultural listings plus history of occupancy that are publicly available

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Image created with Nano Banana 2 using a Gnostic prompt. Text only. No images were used with the prompt.

Using the images above of Ainslie Place in the Moray Feu, New Town, Edinburgh as an example:

 

The prompt generated for the terraces at Ainslie Place not only unlocks the material sandstone, used in its facade, it points specifically to “Craigsleith” sandstone and that it has been weathered by soot and ash. The scene is rendered with “haar” or maritime mist that is common in Edinburgh. The haar combined with material and lighting direction is used to further enhance the spatial depth and solidity using principles of depth rendering developed in the Renaissance.

[ARCHETYPE: EDINBURGH_MORAY_FEU]
[GEOGRAPHER VECTOR: 55.95326, -3.21095 | SSW LOOK]
TRUE TO HES LISTING LB28213 AND THE 1822 MASTER PLAN.

INTENT: A high-fidelity architectural photograph looking from the 
steps of #11 Ainslie Place toward the Great Stuart Street corner. 

URBAN CONTINUITY (THE GARDEN LOCK):
- GARDEN SPACE: The left side of the image MUST be exclusively wooded 
  gardens with high mature trees and iron railings. PROHIBIT any 
  buildings, blocks, or masonry in the garden area.
- SEAMLESS MASONRY: Render houses #11-15 as a SINGLE, UNBROKEN stone 
  extrusion curving AWAY from the camera toward the left. PROHIBIT 
  vertical gaps or voids between units.

VERTICAL HIERARCHY (THE 5-LEVEL LOCK):
- RENDER EXACTLY 5 LEVELS: 1. Sunken basement; 2. Ground floor 
  (rusticated); 3. Piano Nobile (1st floor) with anthemion guards; 
  4. Second floor; 5. Set-back flat-faced Attic storey. 
- PILASTER HIERARCHY: Terminal house #15 MUST show a grand 4-BAY 
  RETURN facade with Doric pilasters and round-arched recesses.

CIVIL ENGINEERING & LITHOLOGY:
- INTEGRATED LAMPS: Render listed E.J. MacRae globe lamps as 
  STRUCTURAL EXTENSIONS of the iron railings (3 thin iron uprights 
  with a buttress and a black pill-box hat).
- MATERIALS: Wet, soot-weathered Craigleith Sandstone (ink-black patina).
- GROUNDING: Damp dolerite setts in a radiating fan-pattern.
- LIGHTING: Dynamic Post-Haar 'Golden Hour' with retreating clouds.

Interior Spaces

Sparse data challenges using Domain Knowledge for interior reconstruction of real-world address at Ainslie Place, Edinburgh

Generated Image May 06, 2026 - 8_57AM.jpg

Image created with Nano Banana 2 using a Gnostic prompt. Text only. No images were used with the prompt.

Image + Domain Prompt: Marble v.1.1 Plus

Using the "marble" version of the prompt: A 360 panorama using the prompt + the image it produced as a visual guide. 

Marble World Ainslie 1.png

Marble world created with prompt and image: Only the image generated with the domain prompt was used. This was not created using Marble's front/back/left/right Auto Layout tool or Chisel. 5 specific edits were made in panorama mode to add the adjoining 1-Bay sitting room, the arched double entry passage and an entry door that opens on the exterior hall and stairs. 

Use links below to enter the space on desktop or in VR.

Desktop Link to Marble World

VR Link to Marble World

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